Aavegotchi, the playable characters loaded with Aave’s interest-bearing tokens, are getting their own little gaming universe.
The Gotchiverse will launch March 31, The Defiant has learned.
Aavegotchi are NFTs that work now somewhat like Tamagotchis of the late ’90s and somewhat like digital piggy banks. Owners have to care for them so they grow and also so they don’t decay. But the Gotchiverse is the next phase of these characters’ evolution. It’s a 3D space where the characters can move around, meet each other, gather fresh tokens, make stuff and eventually battle against invaders.
With this new virtual world, Aavegotchi makes the transition to a complete play-to-earn game, where players have strong incentives to play a lot and gather up in-game assets that correspond to ERC-20 tokens which will presumably have real world value.
It will also be a way of making the community of Aavegotchi owners even more real by giving them real time ways to interact beyond Discord and Twitter. In fact, the team behind the game is attempting to break new ground on just that point.
The Defiant talked about the launch with Jesse Johnson, the chief operating officer of Pixelcraft Studios, the company that works for the AavegotchiDAO and has built the game up to this point.
“We are basically taking on a very ambitious job here,” Johnson said. “We are experimenting with everyone in the same world on the same instance.”
To translate for non-gamers: there are a lot of games out there where players play in a virtual world and can interact with each other, but those worlds tend to be copies of each other. Networks aren’t fast enough or powerful enough that every player in the same online place can see every other player at the same time.
Magic Fountain
So while your avatar may be standing outside the magic fountain and your friend’s avatar may also be standing outside the magic fountain, you still might not see each other’s avatars. That’s because you and your friend are on different instances, or copies, of that world.
Aavegotchi, Johnson said, is working to solve that problem so that every player will be able to interact with anyone else in the same spot.
“We have servers all around the world and we have to sync them,” he said.
There’s a few ways the Gotchiverse can be played, but one of them is a Pac-Man reminiscent style race to pick up valuable stuff that’s lying around. That stuff corresponds to real ERC-20 assets, so it’s really important that if one Aavegotchi beats another to a particular asset, there’s no confusion about who got it for players.
“I think other teams and other projects will definitely benefit from the stuff we’re trying to pioneer here,” Johnson said.
The Gotchiverse will release four new in-game assets into the world, known collectively as Alchemica. The four assets are called FUD, FOMO, ALPHA and KEK, listed from the most rare to the least rare. These will all correspond to real tokens that can be used on Ethereum or Polygon (Aavegotchi mostly runs on Polygon, due to scaling issues on Ethereum’s mainnet).
Useful Tools
Another level of the game will be to own territory in the gamer and steward it well, using those in-game assets to craft or buy useful tools for managing the land.
When crafting occurs, the tokens spent largely get recycled back into the larger Gotchiverse economy (including paying Pixelcraft and the AavegotchiDAO), though 5% get burned).
This resource management game, Johnson said, will probably be the one with the most depth for people who really enjoy gaming, at least early on.
A final level of the game will be social, where players mobilize each other to entice the game to rain down assets. The more Aavegotchi get mobilized at once in one of these rituals, the bigger the rewards will be.
This was really devised with gaming guilds in mind. It’s a way they can all band together and have an experience where the whole is greater than the sum of its parts.
Beyond that, the Gotchiverse can also be used as a general purpose metaverse, Johnson said, like Second Life or CryptoVoxels, where players can just hang out and interact with each other.
Here in the early days, the game is going to be very mellow and safe for players. It all starts in what’s called The Citaadel, which is an Aavegotchi only zone (somewhat reminiscent of the high security Empire regions in EVE Online). When the lands outside The Citaadel open up, there will be more bountiful territory on which to harvest tokens, but there will also be dangers out there.
An enemy of the Aavegotchi, Lickquidators, roam on the outer lands.
In fact, players will be able to participate as the arch enemy, who can be seen at the end of the trailer.
Source: thedefiant.io
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